Pinned Repositories
BNA
A minimal game framework inspired by XNA for the Beef programming language
ContentPipe
A simple framework for automating content pipelines for indie games
Effect-Build
A simple commandline frontend for D3DCompile to build FX 2.0 HLSL effect files, designed for FNA-based games
Godot-RetroTV
Authentic TV shaders for Godot with accurate composite video artifacts
Netcode.IO.NET
A pure managed C# implementation of the Netcode.IO spec
Open-World-Builder
Open source level editor toolkit built on FNA+ImGui.NET
Pretty-Fast-Video
Designed as successor to Pretty-Good-Video for improved codec structure, API design & performance
ReliableNetcode.NET
A pure managed C# socket-agnostic reliability layer inspired by reliable.io and yojimbo
RetroTVFX
A small collection of shaders for a range of authentic old TV effects (Composite, S-Video, RF, etc)
Unity-Netcode.IO
A lightweight plugin to allow Unity games to use Netcode.IO for secure UDP socket communication.
GlaireDaggers's Repositories
GlaireDaggers/Netcode.IO.NET
A pure managed C# implementation of the Netcode.IO spec
GlaireDaggers/RetroTVFX
A small collection of shaders for a range of authentic old TV effects (Composite, S-Video, RF, etc)
GlaireDaggers/Pretty-Fast-Video
Designed as successor to Pretty-Good-Video for improved codec structure, API design & performance
GlaireDaggers/Open-World-Builder
Open source level editor toolkit built on FNA+ImGui.NET
GlaireDaggers/ContentPipe
A simple framework for automating content pipelines for indie games
GlaireDaggers/Godot-RetroTV
Authentic TV shaders for Godot with accurate composite video artifacts
GlaireDaggers/ResourceCache
A simple resource loading framework for .NET games
GlaireDaggers/Praxis.NET
A C# ECS game engine built on FNA
GlaireDaggers/dreambox-doom
A port of DOOM to the Dreambox fantasy console
GlaireDaggers/Pretty-Good-Video
A toy MPEG-like video codec
GlaireDaggers/CritChanceStudio.Tools
Source code of various CritChanceStudios internal tools (built on FNA & ImGUI)
GlaireDaggers/godot-datatable
Implementation of DataTable-style resources for Godot
GlaireDaggers/libpfvdec
A fast & portable C library for decoding PFV video streams
GlaireDaggers/ImGui.NET-nativebuild
Windows/macOS/Linux/iOS/Android build automation for cimgui. Used to package up ImGui.NET.
GlaireDaggers/DBSDK-Rust
SDK for writing DreamBox games in Rust
GlaireDaggers/ImGui.NET
An ImGui wrapper for .NET.
GlaireDaggers/ImGuizmo.FNA
A demo project showcasing ImGuizmo integration with FNA
GlaireDaggers/kdl-net
A C# parser for the KDL document language
GlaireDaggers/PSX-VAG-.NET
Simple minimal lib for encoding & decoding PSX vag/vagi audio
GlaireDaggers/c-cuelib
A C library for parsing cue sheet.
GlaireDaggers/DBSDK-Rust-CLI
Command-line utility for building DreamBox games written in Rust
GlaireDaggers/FontStashSharp
C# port of https://github.com/memononen/fontstash
GlaireDaggers/godot
Godot Engine – Multi-platform 2D and 3D game engine
GlaireDaggers/iso9660-rs
GlaireDaggers/pfv-cli
A CLI tool for encoding PFV video files
GlaireDaggers/pgv-cli
CLI tool for encoding PGV video files
GlaireDaggers/roq-dec-rs
A minimal crate for decoding ROQ video streams in Rust
GlaireDaggers/tiger
Tiger is a graphical tool to author game spritesheets and associated metadata.
GlaireDaggers/wasmtime-dotnet
.NET embedding of Wasmtime https://bytecodealliance.github.io/wasmtime-dotnet/
GlaireDaggers/wren
The Wren Programming Language. Wren is a small, fast, class-based concurrent scripting language.