A step by step tutorial to help you build a rasterizer
A python based glTF model viewer with GUI and a rich feature set, using rasterization like classic games, NOT rendering(Raytracer, Pathtracer, etc.)
- glTF2.0 standard and file structure
- Classic CG related concepts & algorithms & data-structures, for example: octree/animation/morphtarget
- Ice and fire to manually write a homemade ENGINE
- make sure to install python3 on your device
- pip3 install numpy
- pip3 install pillow
- pip3 install pygltflib
- (for lesson2 and later)
- python3 main.py