GodotECS/godex

Port to Godot 4

Burnsedia opened this issue · 2 comments

This project needs to be ported to Godot 4; this could be done by:

  • Using the GDExstenstion
  • a C++ rapper and GDExtenstion
  • a module
    Just to let you know, I have not contributed to this project and have not contributed to Godot Core. I am looking to do so, and If this is a good idea, I am glad to help.
fire commented

As far as I know Godex requires an engine patch so GDExtension won't work?

https://github.com/GodotECS/godex/blob/main/patches/add_custom_iterator.patch

There is a pull request for 4.0 compatibility #304

Ok cool.