Pinned issues
Issues
- 5
Switching between viewports causes strange behavior with ARVRInterface's initialize / uninitialize
#66 opened by kb173 - 2
"Using OpenVR overlays" Are there any related tutorials or examples available?
#150 opened by TitansWhale - 2
Black Screen (in HMD) when using GLES2 with OpenVR
#120 opened by gururise - 4
- 0
- 0
is project still updated?
#148 opened by embelcourt - 1
Godot crashes when I load the project.
#147 opened by Xeyod - 0
Exposing skeleton finger data.
#146 opened by 2-3-5-41 - 4
- 0
Aligning spatial nodes with real world objects
#144 opened by berkselvi - 0
- 0
Delay between head tracking and scene render
#142 opened by rubenquidam - 9
Rendering in headset breaks after moving window
#133 opened by gyroninja - 1
Need help with step rotation
#136 opened by Cringewalker - 1
- 1
No support for trackpad in WMR
#132 opened by BastiaanOlij - 5
Trying to set "action_json_path" results in Error
#130 opened by Kyniverse - 2
When to prefer OpenVR over OpenXR
#131 opened by arran-nz - 7
Exported games are unable to find actions.json
#95 opened by beniwtv - 10
- 3
Change how our release zip file is put together
#126 opened by BastiaanOlij - 11
Problems with ARVROrigin movement [Godot 3.3]
#124 opened by dedm0zaj - 1
Controller pose lag: `GetDeviceToAbsoluteTrackingPose` and `fPredictedSecondsToPhotonsFromNow`
#121 opened by paul-marechal - 2
- 2
Anyway to detect if HMD is connected?
#115 opened by Albertolopezs - 0
Rendering glitches with transparent shaders
#116 opened by vi-technocat - 2
- 2
- 2
ovr_first_person.tscn seeks its dependency in vr-common instead of godot-xr-tool
#112 opened by Bebop182 - 1
Vive wands left and right mixup
#113 opened by BastiaanOlij - 1
The vr renders slowly and the view is glitchy
#111 opened by Axeltherabbit - 3
- 5
- 46
- 13
Problems getting basic overlay to work
#85 opened by JotaFaD - 14
Overlay rotations inverted in some cases
#88 opened by Faeranne - 1
Marking the "res://addons/godot-openvr/scenes/ovr_main.gd" with tool results in game crashes
#90 opened by MathiasBaumgartinger - 1
- 3
OpenVR crashes on Linux Manjaro with HTC Vive
#91 opened by redhoot-dev - 5
Add method for fetching bounds area
#69 opened by creikey - 3
- 2
[Documentation-Request] The new OpenVR actions and the subsequent poses seem to reduntantize ARVRControllers
#82 opened by MathiasBaumgartinger - 12
Support for SteamVR Input
#71 opened by Techjar - 2
- 1
Android VR : environment breaks ARVRcamera
#76 opened by Mikerhinos - 3
Demo only works with VR support twice before requiring system restart (Linux).
#72 opened by georgewsinger - 12
- 6
HTCVive controller crashes the scene when its connected/disconnected/reconnected
#65 opened by rubenjavier - 3
- 1
Implement GetTrackedDeviceClass
#62 opened by BastiaanOlij