Gokor's Stars
sillycross/PochiVM
Lightweight framework for easy and efficient code generation
sachin-source/top-github-repositories-which-everyone-should-look
This repository contains a list of important and useful github repos which a developer, coder, a student should never miss to look at.
jbikker/voxpopuli
Voxel / ray tracing template for the blog posts.
BitMiracle/libjpeg.net
LibJpeg.Net allows you to read and create JPEG images in .NET compatible languages. It's the managed version of original libjpeg library developed by Tom Lane and the Independent JPEG Group (IJG).
EliotJones/BigGustave
C# .NET Standard PNG decoder and PNG library
diwi/PixelFlow
A Processing/Java library for high performance GPU-Computing (GLSL). Fluid Simulation + SoftBody Dynamics + Optical Flow + Rendering + Image Processing + Particle Systems + Physics +...
tokio-rs/turmoil
Add hardship to your tests
polymorphic/tesla-model-y-checklist
Checklist for Tesla Model Y
OmarShehata/google-earth-as-gltf
DNedic/lockfree
A collection of lock-free data structures written in standard C++11
gfx-rs/wgpu
A cross-platform, safe, pure-Rust graphics API.
Whinarn/UnityMeshSimplifier
Mesh simplification for Unity.
erpc-io/eRPC
Efficient RPCs for datacenter networks
atteneder/glTFast
Efficient glTF 3D import / export package for Unity
asonnino/narwhal
Implementation of BFT consensus protocols based on the Narwhal mempool.
dragonflydb/dragonfly
A modern replacement for Redis and Memcached
justinmeiners/why-train-when-you-can-optimize
Learn multi-variable optimization by creating a drawing assistant. No deep learning required!
EmbarkStudios/kajiya
💡 Experimental real-time global illumination renderer 🦀
phoboslab/qoi
The “Quite OK Image Format” for fast, lossless image compression
p-org/P
The P programming language.
suborbital/e2core
Server for sandboxed third-party plugins, powered by WebAssembly
suborbital/sat
Tiny & fast WebAssembly edge compute server
lvgl/lvgl
Embedded graphics library to create beautiful UIs for any MCU, MPU and display type.
nvpro-samples/gl_cadscene_rendertechniques
OpenGL sample on various rendering approaches for typical CAD scenes
nvpro-samples/gl_occlusion_culling
OpenGL sample for shader-based occlusion culling
miccall/Unity-GPU-Driven-Pipeline
GPU Driven Pipeline study from GDC 2015 & GDC 2016
ellioman/Indirect-Rendering-With-Compute-Shaders
An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion culling and LOD'ing.
vblanco20-1/vulkan-guide
Introductory guide to vulkan.
DiligentGraphics/DiligentEngine
A modern cross-platform low-level graphics library and rendering framework
stateright/stateright
A model checker for implementing distributed systems.