This project focuses on building a simple game engine using the opengl for the rendering. The engine should be able to take keyboard and mouse input.
When the user starts the engine, the user interface for creating a project and opening an existing project will appear for the user to carry on with what he or she will have to do. In the create project, that is the new project, it has the type of project thus, 1st person or 3rd person and others for the user to choose from. The new project and open project have the path and a browse button for the user to choose where an existing project is and also save project to other locations.
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Support for keyboard and mouse input system
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Rendering engine design (currently crashes the application in some instances)
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Audio system implementation
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Scritping support
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Physics sytem