Simple graphic application for modelling or map editor purposes
- json load save
- gui written on callback functions
- may support ios macOS Windows Unix (debian, arch), EMSCRIPTEN
- modern opengl (4>)
- SDF utf-8 text rendering (support russian lang)
- CollisionRayModel may used for vertex selection
- plane collision
- 1 dependency, only SDL2 (included in libs folder)
- my own matrix math
- wasd, middle mouse -moving camera, i o- top, front view of object, t,r,e,q,c - translate, rotate, scale object,snap to grid ,use local coordinates f-12 screenshot
in root directory: mkdir build cd build cmake .. make -j8
tiny-gizmo stbfreetype stbimage stbimage-write sdl2
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sudo apt install libext-dev
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sudo apt install libx11-dev
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sudo apt install libgl1-mesa-dev
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sudo apt install libglu1-mesa-dev
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sudo apt install libxext-dev
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sudo apt install libsdl2-dev