Make TextMesh Pro's Essential Resources Addressables.
- v3.0.6
- Unity 2021.3.18f
- Addressables 1.19.19
- Download .unitypackage form Release page and install it.
- Open
AddressableTextMeshProFixer.cs
and customize bothTMP_Setting
andTMP_FontAsset
Address used forAddressables.LoadAssetAsync
. (See sample project) - Move Essential Resources form Resources Folder and do Addressables.