Personal wine playground: submodules, scripts, tests, etc...
There might be a couple interesting thing in there, or not...
Meant as a development environment to build and test wine and Steam-Proton-games with custom wineprefixes, custom and latest versions of wine, dxvk, etc...
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wine fork: wine + wine-staging patches + a few cherry-picked Steam Proton's hacks (to get steamclient working) + a couple of minor patches.
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dxvk: latest dxvk
-
Proton: Valve Software Steam Proton for
Proton/lsteamclient
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wine-staging: wine staging patches
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winetricks: wine tricks
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FAudio fork: XAudio reimplementation, forked to fix build error I got with my build.sh on Archlinux
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build.sh: builds everything in the
build/
dir. -
bin, bin_mywinewrapper/: provides PATH-addable directory containing wrappers for wine's "build-dir-binaries" (so no need
make install
, dist etc..) -
steam_games/ scripts to create, setup, and launch wineprefixes for steam games:
- with sane setups (wintricks sandbox, no xrandr change, no menubuilder etc...)
- setups dxvk, steam dlls etc...
- symlink steam library as dosdevices drive
- symlink game saves directories to steam's official wine prefix (so the prefix can trash and re-created without loosing saves)
- ...