##------------------Casita 3D---------------## This project exemplifies basic implementation and usage of OpenGL 1.0 Library for an Android App Includes operations like: - Moving Objects - Rotating Objects - Scaling Objects - Sheering Objects - Moving Animations Also has features like: - Zoom in/out with modal "pinch" (2 fingers) - Camera reprojection based on screen interaction - Wireframe Mode
GrayCygnus/3DHouse
Implementation of a House and landscape, on OpenGL 1.0, for purposes of illustrating and exploring the OpenGL functionalities
Java