/Cinder

The complete Unity3D open source to a 'brick breaker' clone game by Terry Paton. Originally written in 2016, now (mostly) updated to better new coding/Unity standards Terry has learnt since then.

Primary LanguageC#MIT LicenseMIT

Cinder

The complete Unity3D open source to a 'brick breaker' clone game by Terry Paton.

The major gimmicks of the game are its power-ups and the 'bosses', essentially large bricks that need multiple hits.

Available to play in the Android google play store: Cinder

How to I open it?

Using Unity 2020.3+ open the project in the folder, 'Cinder'. Press play. The game is setup that it requires the scene 'Loading' to be run first. There is a tool for navigating to the games scenes. You can find this under the menu Cinder > Cinder Window

Why?

Often my paid work is NDA and I can't show anything when looking for new opportunities. So this is a little sampling of what I can do, squeezed in after work and between life.

Developed as a rapid prototype in 2016 to demonstrate how rapidly I can make a game with hand made assets. Now updated (in late 2020) to the some of the new standards Terry has learnt since it was originally written.