Greenfoot5/Bestagon-Defence

Better Gold - Energy bits, cumbs, nibbles and bytes

Opened this issue · 2 comments

A suggestion for an alternative to gold

Gold can be a little confusing with amounts. Why do we need a number anyway? Instead, you'd collect energy bits (collectively bits, but each size has a different name, from small to large, bit, crumb, nibble and byte), until you fill a canister. One canister means one shop opening. Under the hood, the mechanics would remain exactly the same, you gain x energy from each enemy, and when you have enough energy you can open the shop. This instead is just a method to remove the numbers from the UI, and also making it easier for players to see how many times they can open the shop.

The basic idea

To stop having a carpet of blue over the path, nearby bits can merge to make crumbs, or nibbles, or even bytes. They should only move after a certain period of inactivity, or even just when the wave ends.

There will be limited functionality with this, mostly a display change until a method is created for units to drop energy and collected with the mouse.

This is almost complete, but still need some testing & the tutorial updating