Greenfoot5/Bestagon-Defence

Hunter Turret

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This turret has significant range to begin with, lying in wait, it tracks it's target, taking it's time to lock on and have a sure hit... THEN BAM! It takes a massive chunk of health off it's prey, as it turns and looks for the next target...

The Hunter is special as it always targets the enemy with the most max health, and if there are multiple, the one with the most current health. It also uses aggressive retargeting so once it's shot it makes sure that it's always targeting the largest prey.

To attack once the hunter has found a target, it takes time to lock on, requiring more time depending on how much current health the target has (either just the current health taking into account health scaling, or just a % of max health). Possibly even dealing damage based on how tanky the target is, but cannot accept damage modules as upgrades.