# 441_hw4 sobel-cpu.cu is an example from class, I did not write it. gjtalotta_prob_N1 is sobel-cpu.cu edited to use the GPU. take1_gjtalotta_prob_N1.cu is the GPU version done wrong. gitHub for this assignment: https://github.com/GregTalotta/441_hw4 #1 It works. I find the maximum number of threads I can have per block, then calculate the number of blocks in each direction by deviding the amount of pixels by the amount of threads per block.