Gregorooooo02
Im a student at the Technical University of Lodz in Poland and a Game Developer.
AlonePoland
Pinned Repositories
3D-Movement-Test
Trying out some things with 3D movement as well as procedural animations
FluidSimulation
A fluid simulation made in 3D using Unity Engine.
Gelatinous-Jumper
2D Platformer where you can only control your player with mouse!
Gregorooooo02
My personal repository with my informations.
LightLured
My game made for the Engineers Diploma. With this game I analyzed the Diegetic Connectivity in games.
ProceduralAnimation
This is my project, where I learn procedural animation on different models.
RTS_Engine
Our RTS Engine created using MonoGame framework. It also uses a wrapped version of ImGui for the debug options.
RTS_Prototype
Prototype of RTS game made in Unity.
swiftProjects
This repository contains all my Swift projects in one place. If you'd like to see more info about all apps just click on the module of your choice!
TPW
Our project for Concurrent Programming
Gregorooooo02's Repositories
Gregorooooo02/RTS_Engine
Our RTS Engine created using MonoGame framework. It also uses a wrapped version of ImGui for the debug options.
Gregorooooo02/swiftProjects
This repository contains all my Swift projects in one place. If you'd like to see more info about all apps just click on the module of your choice!
Gregorooooo02/TPW
Our project for Concurrent Programming
Gregorooooo02/3D-Movement-Test
Trying out some things with 3D movement as well as procedural animations
Gregorooooo02/FluidSimulation
A fluid simulation made in 3D using Unity Engine.
Gregorooooo02/Gelatinous-Jumper
2D Platformer where you can only control your player with mouse!
Gregorooooo02/Gregorooooo02
My personal repository with my informations.
Gregorooooo02/LightLured
My game made for the Engineers Diploma. With this game I analyzed the Diegetic Connectivity in games.
Gregorooooo02/RTS_Prototype
Prototype of RTS game made in Unity.
Gregorooooo02/Procedural-Terrain-Generation
Learning how to create procedural generated terrain using OpenGL and C++ for the use of my future engine.
Gregorooooo02/Procedural_Generation
This a small project where I test Perlin Noise Generation and modify the Terrain to be more realistic. Project was made entirely in Unity.
Gregorooooo02/ProceduralAnimation
This is my project, where I learn procedural animation on different models.
Gregorooooo02/Voxel-Engine
This is my bigger project on creating a voxel game engine, something like Minecraft!
Gregorooooo02/AirportHavok
A small game about riding to the airport.
Gregorooooo02/AnimationsProgramming
Repository to learn animations programming using GLFW and Vulkan. For debugging and customization purposes I'm using ImGui.
Gregorooooo02/MonoOUT
FPS Doom-like game, where the player paints the monochromatic world.
Gregorooooo02/SolarProject
This is a Solar System project, inspired by Sebastian Lague Coding Adventure and game Astroneer.
Gregorooooo02/TaskProject
A quick and fun task