An implementation of Minesweeper for the TRS-80 Model 100 in BASIC. Utilizes a 36 by 8 area of the screen to represent the minefield.
- TRS-80 Model 100
- Tandy 102
- Tandy 200
- TRS-80 Disk/Video Interface (DVI)
Key |
Action |
WASD / Arrow Keys |
Move the cursor around the minefield |
F |
Set or Unset the Flag on a tile |
Spacebar / Enter |
Check a tile for a mine, or reveal adjacent tiles for a satisfied tile |
H |
Bring up the help screen (Model 100/102 only) or return to game |
F8 |
Exit to MENU |
Setting |
# of Mines |
Minefield Density |
Easy |
30 |
11.72% |
Medium |
46 |
17.97% |
Hard |
52 |
20.31% |
Classic |
36 |
14.06% |
Custom |
10-217 |
?% |
- TSWEEP.DO - Original source code for Text Sweeper. All comments and original formatting are included.
- TSWEEP.DO - Text source, compressed and renumbered using ROM2/Cleuseau. All comments are removed to minimize size. If transfering using TELCOM, use this version.
- TSWEEP.BA - Tokenized version of TSWEEP.DO found in ascii_packed/. If transferring using mComm, DeskLink and other methods that load files directly into the filesystem, use this version.
- Assembly_tester.ipynb - A Jupyter Notebook written in Python. Used as a utility to convert already assembled hex code into decimal, for the purpose of injecting into BASIC in DATA statements
- CALC_BOUND.8085.ASM - A subroutine that is used to calculate the x,y boundaries used to search for adjacent mines.
- GENERATE_TILE_ARRAY.8085.ASM - A subroutine that is used to populate an array with all initial valid mine positions (x,y)
- TEST_FIND_OFFSET.8085.ASM - A subroutine that returns the index of the nth valid mine position in the array.