/gunslinger

C99, header-only framework for games and multimedia applications

Primary LanguageCBSD 3-Clause "New" or "Revised" LicenseBSD-3-Clause

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Gunslinger is an stb-style, header-only c99 framework for multimedia applications.

Features

Documentation

Basic Example

A simple c99 'Hello World' example using gunslinger:

#define GS_IMPL
#include <gs.h>

gs_app_desc_t gs_main(int32_t argc, char** argv)
{
   return (gs_app_desc_t){0};
}

Roadmap

  • Support iOS/RPI/UWP backends
  • Support Vulkan/Metal/DX12 backends
  • Add support for more texture sampler types: 1D, 3D, Cube Maps, Arrays
  • Material Asset utils
  • Language Ports: (Python, JS, Rust, C#)
  • Add platform-independent threading utils to framework
  • MRT
  • Job System Util
  • Write more docs for github
  • Hot-reload util
  • Remove all externals from core framework
  • Add more texture formats (including compressed)