This vertex-animated object is based on an original version by trueDev (YoYoGames Marketplace Publisher Link). trueDev allowed me to republish the enhanced version as OpenSource -- credits to trueDev
for their original version!
I enhanced this version in an object called AnimatedFlag
that offers instance variables, scaling and room editor compatibility as well as some code optimizations for better readability.
With this object you can create stunning realtime effects from a single image! Go, try it out!
The repository contains a small demo project with a single room and some objects that show animated flags with different settings for speed, intensity and wave height. Go to the room editor and double click some of the flags, so you can see, which runtime values are applied for the shown effects.
In the Releases section of the repository you can find a history of releases of this object.
The packge contains only the necessary files to be imported in your project.
When importing, a animated-flag
group is created in the root of your project. Move it to a location that fits your project best.
Find the documentation in the Wiki.
License: MIT (Contained in the repository)
If you like what you see, ⭐ the repository and consider following me. The more reach the libraries get, the better they can evolve!
Thank you!
Gris
(c)2022-2023 coldrock.games
In case you are a night owl like me and you want to support my work,
especially the gml-raptor platform for GameMaker,
spend me a coffee through PayPal.
Thank you!