Used Windows SDK Version 8.1 and Visual Studio 2015 (v140)
Set to x64 and Release for best performance. And set the Sandbox project as your start project.
On the first start it could crash because DLL's are missing. Copy the DLL's from the Dependencies\Dlls Folder into your Binaries Folder.
- OpenGL 4.5
- DirectX 11 (Is a little bit behind)
- (Planned support for Vulkan and DirectX 12)
- .TGA
- .BMP
- (Planned support for .png)
- Uncompressed/Compressed .zip files
- (Planned support for my own file format .lol)
- Windows