/BlockAndRun

Local multiplayer parkour versus game.

MIT LicenseMIT

Block and Run


Block and Run

Parkour versus game.

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Table of Contents

  1. Introduction
  2. Getting Started
  3. Build Process
  4. Acknowledgments
  5. License

Introduction

Create Bounds to disturb your opponent's path, and Leap your way out!

Block and Run

How to Play

Leaping (Third-person view)

  • WASD: Move.
  • Mouse: Look.
  • Spacebar: Jump, double jump and jump off the wall.
  • Shift (Hold): Wall run.

Bounding (Isometric view)

  • Mouse: Move.
  • Left Mouse Button: Click on the buttons to select a "Bound" and click somewhere on the level to place it.

Game Jam

This game was made for the game jam Game Off 2019, which took place between November 1st and December 1st of 2019.

Theme: LEAPS AND BOUNDS.

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Getting Started

To get a local copy up and running follow the steps below.

Prerequisites

  1. Unreal Engine (v4.23.1)

Configuration

  1. Clone repository: git clone https://github.com/GuiBDBello/BlockAndRun.git.
  2. Launch Unreal Engine from the Epic Games Launcher.
  3. Select Browse... > Select the project folder > Open.

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Build Process

  1. In Unreal Engine, with the project opened, go to File > Package Project... then select the platform and the build output folder.

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Acknowledgments

List of references that were useful in the making of this project:

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License

Distributed under the MIT License. See LICENSE for more information.

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