Piknic is the first school project of Artois' university video game master in 2019. The goal here is to develop a platformer game using SFML and be able to have 60 constant fps and a good gameloop.
You will need to SFML installed in order to build & run
To run the latest stable version of piknic use
./piknic
Unzip "PiknicWindows.zip" and then execute Piknic.exe.
To build directly from the sources use :
make && piknic.test
Beware this might be unstable depending on the commit you've cloned!
← / → : Move
↑ / z : Jump
↓ (moving) : Skull bash
↓ + Hold jump (not moving) : Charge skull bash, release jump to fire
r : Restart level
n : Skip to next level