Pinned Repositories
100-Days-Of-ML-Code
100-Days-Of-ML-Code中文版
2048egret
egret+puremvc
2D-Light-of-Sight-Unity
A plugin for creating 2D lighting & shadows, and line of sight effects in Unity3d.
7-days-nodejs
七天学会NodeJS
996.ICU
Repo for counting stars and contributing. Press F to pay respect to glorious developers.
CocosCreatorPlugins
cocos creator 热更新插件,bugly插件,cc-Inspector插件,excel转换插件,贝塞尔曲线插件
EASTL
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
LearnOpenGL-CN
http://learnopengl.com 系列教程的简体中文翻译
YKFrameworkTolua
游客学院框架,Fairygui+Tolua
GuipengLiao's Repositories
GuipengLiao/acl
Server framework and network components written by C/C++ for Linux, Mac, FreeBSD, Solaris(x86), Windows, Android, IOS
GuipengLiao/awesome-cheatsheets
超级速查表 - 编程语言、框架和开发工具的速查表,单个文件包含一切你需要知道的东西 :zap:
GuipengLiao/awesome-cheatsheets-1
👩💻👨💻 Awesome cheatsheets for popular programming languages, frameworks and development tools. They include everything you should know in one single file.
GuipengLiao/BullshitGenerator
Needs to generate some texts to test if my GUI rendering codes good or not. so I made this.
GuipengLiao/CnC_Remastered_Collection
GuipengLiao/dev-awesomenesses
awesome things noted and reviewed.
GuipengLiao/flamingo
flamingo 一款高性能轻量级开源即时通讯软件
GuipengLiao/GameProject3
游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D游戏,游戏包含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。
GuipengLiao/gdk-for-unity
SpatialOS GDK for Unity
GuipengLiao/Horde3D
冷门的轻量级3D渲染引擎,有文档,使用的技术不深,适合新手入门。Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible.
GuipengLiao/KCP-1
KCP C#版。线程安全,运行时无alloc,对gc无压力。
GuipengLiao/KlayGE
诸如 DeferredLighting, GI,BRDF光照模型,HDR 等前沿渲染技术包含不少,具体见代码,这应该也是 KlayGE 比较有价值的地方。 渲染引擎KlayGE is a cross-platform open source game engine with plugin-based architecture.
GuipengLiao/layui
采用自身模块规范编写的前端 UI 框架,遵循原生 HTML/CSS/JS 的书写形式,极低门槛,拿来即用。
GuipengLiao/libevent
Event notification library
GuipengLiao/Minecraft-Overviewer
Render high-resolution maps of a Minecraft world with a Leaflet powered interface
GuipengLiao/Mirror
A community replacement for Unity's abandoned UNET Networking System.
GuipengLiao/muduo
Event-driven network library for multi-threaded Linux server in C++11
GuipengLiao/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
GuipengLiao/pbspro
An HPC workload manager and job scheduler for desktops, clusters, and clouds.
GuipengLiao/Quake-III-Arena
Quake引擎 游戏引擎 《雷神之锤》 Quake III Arena GPL Source Release
GuipengLiao/RakNet
RakNet is a cross platform, open source, C++ networking engine for game programmers.
GuipengLiao/squoosh
Make images smaller using best-in-class codecs, right in the browser.
GuipengLiao/Tars
Tars is a high-performance RPC framework based on name service and Tars protocol, also integrated administration platform, and implemented hosting-service via flexible schedule.
GuipengLiao/tlsf
Two-Level Segregated Fit memory allocator implementation.
GuipengLiao/Unity-MPipeline
Customized High-Quality Rendering Pipeline in Unity3D
GuipengLiao/Unity.Mathematics
The C# math library used in Unity providing vector types and math functions with a shader like syntax
GuipengLiao/UnityChanToonShaderVer2_Project
UnityChanToonShaderVer2 Project / v.2.0.7 Release
GuipengLiao/UnrealGDK
SpatialOS GDK for Unreal Plugin
GuipengLiao/uv-cpp
libuv wrapper in C++11 /libuv C++11网络库
GuipengLiao/WurfelEngineSDK
Isometric game engine. Open world, block/voxel based and sprite rendering.