computer-graphics Here is the program that I wrote during the Computer Graphics class in 2006. Line drawing Bresenham's line algorithm Line caps and hatching Polygon drawing Polygon stroking and filling Even-odd vs. non-zero winding rules Clipping Cyrus-Beck algorithm Sutherland-Hodgman algorithm Curve drawing Quadratic and cubic Bezier curves Composite Bezier curve Bezier curves of degree 4 and 5 Cubic B-spline curve 3D drawing and clipping Parallel projection Perspective projection with hidden line removal Animation Line clipping by a cone 1. Bresenham's line algorithm 2. Line caps and hatching 3. Polygon stroking and filling 4. Even-odd vs. non-zero winding rules 5. Cyrus-Beck algorithm 6. Sutherland-Hodgman algorithm 7. Quadratic and cubic Bezier curves 8. Composite Bezier curve 9. Bezier curves of degree 4 and 5 10. Cubic B-spline curve 11. Parallel projection 12. Perspective projection with hidden line removal 13. Animation 14. Line clipping by a cone