Pinned Repositories
Antes-S-
atividades_aleatorias
CelesteControllerUnity
Dew
The Discord Emulation Witch
FPSSample
A first person multiplayer shooter example project in Unity
GustavoNeneve
gxmods
GX mods
Livros-de-curso
PokemonUnity
A framework to build Pokémon RPG games.
screenShake
Simple camera shake script for use in Unity. Contains presets for weak, medium and strong shakes as well as the ability to customise the magnitude and duration of shakes exactly. Uses the singleton pattern. Hope it helps somebody!
GustavoNeneve's Repositories
GustavoNeneve/Livros-de-curso
GustavoNeneve/screenShake
Simple camera shake script for use in Unity. Contains presets for weak, medium and strong shakes as well as the ability to customise the magnitude and duration of shakes exactly. Uses the singleton pattern. Hope it helps somebody!
GustavoNeneve/Antes-S-
GustavoNeneve/atividades_aleatorias
GustavoNeneve/CelesteControllerUnity
GustavoNeneve/Dew
The Discord Emulation Witch
GustavoNeneve/FPSSample
A first person multiplayer shooter example project in Unity
GustavoNeneve/GustavoNeneve
GustavoNeneve/gxmods
GX mods
GustavoNeneve/PokemonUnity
A framework to build Pokémon RPG games.
GustavoNeneve/Punkzine
Uma fanzine sobre musica e cinemas da cultura punk
GustavoNeneve/rafaballerini
GustavoNeneve/screenEffects
Inspired by those used in Super Mario Maker 2, I wanted to try create a general package of 'drag and drop' effects able to be used in a variety of Unity games. Everything is done in code, with no handmade animations, and the effects dynamically adjust to the current resolution and aspect ratio. The vast majority of parameters are configurable, and these effects can be called from a globally available script at any time during the game. Feel free to use them how ever you like, under MIT license. I hope it helps somebody!
GustavoNeneve/XboxOneController
libusb-win32 XInput Wrapper for the Xbox One Controller