/RetSim

A WoW TBC Classic Retribution Paladin Simulator

Primary LanguageC#

RetSim

A WoW TBC Classic Retribution Paladin Simulator

DESKTOP VERSION

  • Settings
    • Select all gems without changing the selected items
  • Make it prettier

SIM

  • Gear
    • Add missing items & their spells
    • Remove trash
  • Mutually exclusive spells

LOW PRIORITY / THOUGHTS / DESIGN CONSIDERATIONS

  • Enhance cooldown manager system
  • Uptime simulation (player / buffs like Expose Weakness)
  • More tactics
  • Mana
    • Using / gaining
    • Mana regen events (mana per 5)
    • Procs (Judgement renew, Judgement of Wisdom, Sanctified Judgements)
  • Spells
    • Periodic spells
      • Create CastEvents for every tick (but this "sounds wrong")
    • Cast time spells
      • Low prio
      • (Player State casting -> OnCast spell with cast time -> casting = spell, new CastEvent(castTime, spell))
  • Proc
    • Should Prio on ProcEvents should be higher than on normal cast events?
  • Test how much DPS is effected by CS delay. If its highly effected, build a UI page to sim that.
  • Test haste leeway settings