This repo will deploy an AWS Fargate based Minecraft server that uses Route 53 to update the service and activate the Minecraft server.
Much of the work here is based on the work by doctorrat117 from minecraft-ondemand.
The .env file used by this deployment includes several variables that will be referenced later. A sample .env file is included: .env.sample and should be updated and renamed to .env
.
MINECRAFT_EDITION = 'java'
SERVER_SUBDOMAIN = 'minecraft'
DOMAIN = 'example.com'
HOSTED_ZONE_ID = 'Z00000000000000000000'
MEMORY_SIZE = '8192'
CPU_SIZE = '4096'
SNS_EMAIL = 'admin@example.com'
STARTUP_MIN = '10'
SHUTDOWN_MIN = '20'
DEBUG = 'true'
A Route 53 domain and Hosted Zone ID is required for this deployment. These will be used to start the service.
This deployment uses an AWS Fargate service to deploy two containers - the Minecraft server and a watchdog server. The Minecraft server is the reason for deploying this and will be used to play the game. The watchdog container is used to ensure that the Minecraft server is still being used.
To start the service and allow someone to use the Minecraft server, a query to SERVER_SUBDOMAIN
.DOMAIN
will result in Route 53 updating Cloudwatch logs. This Cloudwatch log will trigger an AWS Lambda Function to set the desired-count
of the Fargate service to 1.
if desired == 0:
ecs.update_service(
cluster=CLUSTER,
service=SERVICE,
desiredCount=1,
)
print("Updated desiredCount to 1")
else:
print("desiredCount already at 1")
By setting the desired-count
to 1, the containers in the ECS service will be activated and available. The AWS ECS Service includes the Minecraft server container and a watchdog container. Both of these will be started when the desired-count
is set to 1.
this.service = new FargateService(this, 'FargateService', {
serviceName: 'MineCraftService',
cluster: this.cluster,
capacityProviderStrategies: [
{
capacityProvider: 'FARGATE',
weight: 1,
base: 1,
},
],
taskDefinition: this.task,
assignPublicIp: true,
desiredCount: 0,
vpcSubnets: { subnetType: SubnetType.PUBLIC },
securityGroups: [props.securityGroup],
enableExecuteCommand: true,
});
const minecraftServerContainer = this.task.addContainer(
'MinecraftServerContainer',
{
image: ContainerImage.fromRegistry(props.serverConfig.image),
environment: {
EULA: 'TRUE',
MEMORY: '8G',
},
portMappings: [
{
containerPort: props.serverConfig.port,
hostPort: props.serverConfig.port,
protocol: props.serverConfig.protocol,
},
],
essential: false,
logging: props.serverConfig.debug
? new AwsLogDriver({
logRetention: RetentionDays.THREE_DAYS,
streamPrefix: 'minecraft',
})
: undefined,
},
);
this.task.addContainer('WatchdogContainer', {
image: ContainerImage.fromAsset(
path.resolve(__dirname, './resources/watchdogContainer'),
),
essential: true,
environment: {
CLUSTER: this.cluster.clusterName,
SERVICE: 'MineCraftService',
DNSZONE: props.subDomainHostedZoneId,
SERVERNAME: `${props.serverSubDomain}.${props.domain}`,
SNSTOPIC: props.snsTopic?.topicArn || '',
STARTUPMIN: props.startupMin,
SHUTDOWNMIN: props.shutdownMin,
},
logging: props.serverConfig.debug
? new AwsLogDriver({
logRetention: RetentionDays.THREE_DAYS,
streamPrefix: 'minecraft',
})
: undefined,
});
During normal operations, both the Minecraft container and Watchdog container will be active. The Minecraft server is used to play the game while the Watchdog server will monitor the activity of the Minecraft server. When the watchdog server determines that the Minecraft server has not been used for SHUTDOWN_MIN
, the watchdog server will set the desired-count
of the Fargate Service to 0. By setting the desired-count
to 0, the containers will be stopped to reduce costs.
When the AWS Fargate service starts or stops, a notification is sent to SNS.
function send_notification ()
{
[ "$1" = "startup" ] && MESSAGETEXT="${SERVICE} is online at ${SERVERNAME}"
[ "$1" = "shutdown" ] && MESSAGETEXT="Shutting down ${SERVICE} at ${SERVERNAME}"
## SNS Option
[ -n "$SNSTOPIC" ] && \
echo "SNS topic set, sending $1 message" && \
aws sns publish --topic-arn "$SNSTOPIC" --message "$MESSAGETEXT"
}