Overview
UnityでGoogle Play Game Servicesのクラウドセーブ・ロード機能を使うサンプル
Google Play Games plugin for Unity Ver.0.9.34 or higher Required
[https://github.com/playgameservices/play-games-plugin-for-unity]
GPGCloudStorage.csをAssets以下に配置します
var gpg = new GPGCloudStorage();
gpg.GPG_CloudSave("fileName", "data_string", (bool success) => { ... });
gpg.GPG_CloudLoad("fileName", (string data) => { ... });
実機でのみ動作します