/stilroc-iodoom3

Primary LanguageC++GNU General Public License v3.0GPL-3.0

This project is iodoom3, a fork of the Doom 3 source code as released by id 
software under the GPLv3 on November 22, 2011. 

Our homepage is at http://www.iodoom3.org/

This project is from the people who brought you ioquake3, check out that project
at http://www.ioquake3.org/

------------------------------------------------------------- Contributing -----

Please send patches to bugzilla (http://bugzilla.icculus.org/), you can also 
submit merge requests via our gitorious installation at http://git.iodoom.org,
or join the mailing list (http://lists.iodoom.org/) and submit your patch there.

Please only submit your own code.

The focus for iod3 is to develop a stable base suitable for further development
and provide players with the same Doom 3 experience they've had for years. As
such iod3 does not have any significant graphical enhancements and none are
planned at this time. However, improved graphic and sound patches will be 
accepted as long as they are entirely optional, do not require new media, and
are off by default.

------------------------------------------------------------- Credits ----------

Maintainers:
        Zachary J.Slater <zachary@ioquake.org>

Significant contributions from:
        Ryan C. Gordon <icculus@icculus.org>