A 2D fighting game with engine written in C using SDL.
- Controller hotswapping
- GPU accelerated rendering
- Windows, Mac, and Linux support
- Animage: A custom image format designed for easy palette swapping at loadtime
- Anpalette: A swappable palette system that works in tandem with animage
- Stereo audio
- Simple sample game running in the engine
- Code cleanup
Install SDL2 with your package manager.
On Arch based systems:
pacman -S sdl2
Run make
.
- Download SDL2's MinGW-w64 distribution from the wiki.
- Install MinGW-w64 based tools.
- Copy the SDL2.dll file from the SDL2 distribution into the root directory of the repository.
- Run
mingw32-make SDL_DIR=C:\Path\To\SDL2-2.0.x\x86_64-w64-mingw32