/dofuslab

The open-source equipment experiment tool for the MMORPG Dofus.

Primary LanguageTypeScript

DofusLab

DofusLab is an open source set builder for players of the French MMO Dofus, where you can experiment with your equipment.

Written using TypeScript and Python 3.

Please come give us a try at https://dofuslab.io!


Project setup (manual)

Initial

Setup testing URL and env files

$ sudo echo '127.0.0.1       dev.localhost' >> /etc/hosts
$ cp client/.env.dist client/.env && cp server/.env.dist server/.env

Backend

Start postgres and redis

$ postgres -D /usr/local/var/postgres
$ redis-server

Alternative: Start postgres and redis with Homebrew

$ brew services start postgresql; brew services start redis

Create database

$ psql
$ CREATE DATABASE dofuslab;
$ \c dofuslab
$ CREATE EXTENSION IF NOT EXISTS "uuid-ossp";
$ exit

Replace [USER] with your postgres username.

$ sed -i '' 's/postgres:password/[USER]:password/g' server/.env

Start a virtual environment

$ python3 -m venv venv
$ source venv/bin/activate

Install dependencies

$ cd server
$ pip install -r requirements.txt

Fill database with initial content

flask db upgrade
python -m oneoff.database_setup
python -m oneoff.update_image_urls

Run the server

$ flask run

Frontend

Install root dependencies

$ yarn

Install dependencies

$ cd client
$ yarn

Run the app

$ yarn dev

Open http://dev.localhost:3000/ and test away!


Project setup (docker)

Installing software

To get started, you'll need to install Docker Desktop, and optionally (but highly recommended) Tilt.

Note that you may need to configure your git client to check out "as-is" to avoid converting scripts to CRLF, which will result in errors like:

dofuslab@ac1658cacb7a:~/oneoff$ ./setup_db.sh
bash: ./setup_db.sh: /bin/sh^M: bad interpreter: No such file or directory

Running the development environment (Tilt)

Once you have Docker Desktop and Tilt installed, you can run the Dofuslab environment by simply opening a terminal to the project directory, and running:

$ tilt up

This should result in some messages that look like:

$ tilt up
Tilt started on http://localhost:10350/
v0.30.7, built 2022-08-12

(space) to open the browser
(s) to stream logs (--stream=true)
(t) to open legacy terminal mode (--legacy=true)
(ctrl-c) to exit

At this point, you can press the spacebar to open Tilt in the browser to see service status and logs (or s to stream logs, etc). Dofuslab should now be building, and doing most of the steps in the manual setup section automatically.

It'll probably take a few minutes to build the containers the first time, due to how big the client and server containers are.

If you only have Docker and aren't using Tilt:

$ docker compose up -d

Populate database

Once you have the docker compose/tilt environment running, you need to get the database populated.

You can do this several ways. You can either run:

$ docker compose exec server /home/dofuslab/oneoff/setup_db.sh

Note that re-running this action can create duplicate items in the database, so just running it once is recommended. If you mess up your database, it's simple to reinitialize it. The simplest way is to bring your environment down (tilt down), and remove the postgres volume:

$ docker volume rm dofuslab_pgdata

Once you have your database populated, you should be able to access your development Dofuslab instance at http://localhost:3000/.


Making changes (manual)

Update database schema

After making changes to the database schema (e.g. server/app/database/model_*.py) generate a new migration.

$ cd server
$ flask db migrate

Check the newly generated migration and make any necessary changes with your preferred text editor (vim, nano, emacs, Visual Studio Code, etc)

$ vim server/app/migrations/versions/[SOME_HASH].py

Apply your new migration.

$ flask db upgrade

Generate TypeScript types from GraphQL schema

After making any changes to GraphQL queries or mutations (client/graphql/*), or the GraphQL schema (server/app/schema.py), generate TypeScript types.

$ cd client/
$ yarn apollo-codegen

i18n

To add any new user-facing strings client-side, add the key in the EN locale files first (/client/public/static/locales/en/*).

Merge the new key into the other locales

$ cd client/
$ yarn sync-i18n

When adding any user-facing strings in the backend, update all the messages.po files with the new strings.

$ cd server/
$ make update-translations

Check the translations and make any necessary changes with your preferred text editor, then compile the translations.

$ make compile-translations

Add server-side dependencies (pip install)

Run make freeze to update requirements.txt (https://stackoverflow.com/questions/39577984/what-is-pkg-resources-0-0-0-in-output-of-pip-freeze-command)

Adding new items

After all changes to the .json files inside server/app/database/data are made, it will be necessary to sync the database in order to include them.

$ cd server
$ python -m oneoff.sync_item


Making changes (Tilt)

For most things, Tilt should automatically update when files are changed. If things don't update correctly, you can docker compose exec scripts on the appropriate containers to update things. For instance:

$ cd server
$ flask db migrate

...becomes:

$ docker compose exec server flask db migrate

That said, these updates should (for the most part) happen automatically!

As of time of this writing, it will be necessary to sync items (and such) to the database when changes are made to those json files. I recommend having a shell opened in the server container:

$ docker compose exec -it server /bin/bash

...and following the sync instructions in the "manual" section. For example:

$ python -m oneoff.sync_item

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