HandmadeMath/HandmadeMath
A simple math library for games and computer graphics. Compatible with both C and C++. Public domain and easy to modify.
CCC0-1.0
Issues
- 6
NEON Support
#79 opened by StrangeZak - 2
- 1
Rotate point by quaterion
#141 opened by pseregiet - 2
Provide ASin, ATan, ATan2 functions
#165 opened by occivink - 6
- 1
- 1
Convert HandmadeMath to double
#157 opened by k-novak - 2
- 1
Remove HMM_PREFIX
#145 opened by bvisness - 1
Make naming more consistent and concise
#146 opened by bvisness - 1
HMM 2.0 Design
#147 opened by bvisness - 5
What is LinearCombineSSE and do we need it?
#109 opened by bvisness - 5
Do we need the overloaded C++ functions?
#108 opened by bvisness - 1
- 1
SSE all Quaternion ops
#96 opened by StrangeZak - 2
- 19
- 5
Quaternion from Mat4?
#85 opened by Nairou - 9
Vector normalization could easily be faster
#87 opened by bvisness - 4
No way to run tests on Windows
#92 opened by kavika13 - 8
Consistent results in calculations
#152 opened by mmozeiko - 3
- 2
CI is not working
#134 opened by bvisness - 3
Use _Generic in C?
#148 opened by bvisness - 2
Unroll our loops
#150 opened by bvisness - 1
New prefix features need robust testing
#118 opened by bvisness - 2
Where's the function to inverse a matrix?
#143 opened by DeexCoding - 2
Fully inline Handmade Math
#131 opened by StrangeZak - 4
Unnecessary Square Root
#136 opened by IvoKoller - 2
Support unary minus operator on vectors
#129 opened by bvisness - 2
- 2
User-overridable linkage
#126 opened by TheSandvichMaker - 2
Clarify ambiguous term "Column-major"
#124 opened by makuto - 3
- 2
mat3
#123 opened by SushilRagoonath - 2
Functions in the HANDMADE_MATH_IMPLEMENTATION section are missing the HMM_PREFIX(...) macro
#119 opened by GsxCasper - 14
- 2
Orthographic matrix clip plane math wrong?
#115 opened by Nairou - 1
Add ability to change or remove the HMM_ prefix
#112 opened by bvisness - 12
Introduce "safe" float comparison
#99 opened by StrangeZak - 4
Test independence from CRT
#106 opened by bvisness - 18
Bug in HMM_Perspecive
#100 opened by pingpongcat - 4
SSE for everything!
#74 opened by nahla-nee - 3
Better benchmarks
#78 opened by bvisness - 1
Mat4 SSE definition looks row-major
#90 opened by bvisness - 11
Handmade Math Speed
#73 opened by StrangeZak - 1
- 2
Rotate vector by quaternion?
#86 opened by Nairou - 2
- 4
Making unit tests embeddable
#71 opened by revivalizer