HansKristian-Work/vkd3d-proton
Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.
CLGPL-2.1
Issues
- 5
Ratchet & Clank: Rift Apart - some textures aren't streamed in high resolution
#1936 opened by aufkrawall - 4
trying to debug ray tracing dragon dogma 2
#2007 opened by andrew-ld - 3
- 6
- 1
- 3
Add VKD3D_FRAME_RATE environment variable
#1998 opened by Tiagoquix - 5
Indika: flickering black artifacting on the snow
#1982 opened by adolfintel - 14
The Last of Us Part 1 Xid 109
#1925 opened by Blisto91 - 3
Hades II black screens with working audio and in-game cursor on NVIDIA 555.42.02
#1997 opened by matte-schwartz - 3
Unreal Editor for Fornite : Menu disappear
#1995 opened by mrdev023 - 9
Crash of Unreal Editor for fornite : EXCEPTION_ACCESS_VIOLATION from d3d12core
#1986 opened by mrdev023 - 19
jsut qeustion not a bug report
#1992 opened by testc2n14 - 3
Low FPS on DX12 only on Unreal Engine 4 Games
#1882 opened by Haorelian - 5
Battlefield V DXR effects not rendered
#1969 opened by vlasta-labsky - 4
WWE 2K24 crashing while or after loading a match
#1931 opened by Walker-24 - 4
Cyberpunk crash with NVIDIA GTX 1080Ti
#1930 opened by Vincenzo-Puzone - 5
AC Mirage doesn't even start
#1955 opened by testingmirage - 3
Hitman 3 on AMD FirePro W4100 has flickering boxes
#1953 opened by imamhs - 18
The Division 2 500ms frametime spikes
#1956 opened by nutta-git - 1
- 9
[NVIDIA] Performance - D3D11 titles vs D3D12 titles
#1922 opened by shelterx - 9
- 0
Compiling VKD3D tests with VS2022 fails..
#1952 opened by oscarbg - 2
- 4
Alan Wake 2 - freeze and crash after short time of playing when using path tracing
#1917 opened by owynek - 1
- 0
- 7
- 3
Question: why isn't vkd3d merged with dxvk?
#1937 opened by Tiagoquix - 3
test_shader_io_mismatch seems to use xfb incorrectly
#1938 opened by hakzsam - 0
Metro Exodus Enhanced Edition hairworks crash
#1933 opened by Blisto91 - 15
VKD3D_CONFIG=dxr significantly increases VRAM usage in Guardians of the Galaxy
#1874 opened by simifor - 12
Halved refresh rate in some situations in Cyberpunk 2077
#1926 opened by shmerl - 2
VRR has half the game's refresh rate
#1911 opened by fililip - 1
Strange Lumen behaviour with UE5.3
#1916 opened by lbadi - 3
Helldivers 2 Crashing, Proton log flooded with repeating warnings, error present: err:vkd3d-proton:vkd3d_queue_flush_waiters: Failed to submit queue(s), vr -4.
#1890 opened by DanCanGit - 1
Prevent out of in-shader declared bounds access to uniform arrays in order to prevent undefined behavior
#1913 opened by werman - 1
Can this be ported to mac?
#1889 opened by iiasceri - 2
Spider-Man Remastered ray-tracing artifacts.
#1895 opened by GalacticalEdge - 5
Presentation mode is reported as fifo by mangohud when vsync is off in Cyberpunk 2077
#1891 opened by shmerl - 13
DX12 games black/frozen screen, still running
#1878 opened by wchao96 - 4
- 12
Persona 3 Reload Crash: Out of Video Memory trying to allocate rendering resource
#1875 opened by SirMovekMarwa - 8
The Finals game crash
#1848 opened by motpol - 6
Any UE5 apps shipped as D3D12/SM6 fail to start on Windows
#1866 opened by Kein - 1
Ghostwire: Tokyo missing textures
#1880 opened by valgusk - 1
TEKKEN 8 Drops to 0 fps after intro.
#1876 opened by DavutHaxor - 0
- 2
- 2