Imagemin plugin for Webpack
This is a simple plugin that uses Imagemin to compress all images in your project.
Install
npm install imagemin-webpack-plugin
Requires node >=4.0.0
Example Usage
var ImageminPlugin = require('imagemin-webpack-plugin').default
// Or if using ES2015:
// import ImageminPlugin from 'imagemin-webpack-plugin'
module.exports = {
plugins: [
// Make sure that the plugin is after any plugins that add images
new ImageminPlugin({
disable: process.env.NODE_ENV !== 'production', // Disable during development
pngquant: {
quality: '95-100'
}
})
]
}
Working with copy-webpack-plugin:
module.exports = {
plugins: [
// Copy the images folder and optimize all the images
new CopyWebpackPlugin([{
from: 'images/'
}]),
new ImageminPlugin({ test: /\.(jpe?g|png|gif|svg)$/i })
]
}
Note the order of the plugins matters. ImageminWebpackPlugin
must be placed after CopyWebpackPlugin
(or any other plugins that deal with images) in plugins
array.
API
new ImageminPlugin(options)
options.disable
type: Boolean
default: false
When set to true
it will disable the plugin entirely. This is useful for disabling the plugin during development, and only enabling it during production
options.test
type: RegExp
or String
or Array
default: /.*/
This plugin will only run on files that match this test. This is similar to the webpack loader test
option (but is not using the same implementation, so there might be major differences!). This can either be a RegExp object, a minimatch glob, a function which gets the filename and returns true
if the file should be minified, or an array of any of them.
This can allow you to only run the plugin on specific files, or even include the plugin multiple times for different sets of images and apply different imagemin settings to each.
This will overwrite everything, including the externalImages
option!
Example:
import ImageminPlugin from 'imagemin-webpack-plugin'
module.exports = {
plugins: [
// Use the default settings for everything in /images/*
new ImageminPlugin({ test: 'images/**' }),
// bump up the optimization level for all the files in my `bigpngs` directory
new ImageminPlugin({
test: 'bigpngs/**',
optipng: {
optimizationLevel: 9
}
})
]
}
options.maxConcurrency
type: Number
default: the number of logical CPUS on the system
Sets the maximum number of instances of Imagemin that can run at once. Set to Infinity
to run a seperate process per image all at the same time.
options.optipng
type: Object
or null
default: { optimizationLevel: 3 }
Passes the given object to imagemin-optipng
. Set to null
to disable optipng.
options.gifsicle
type: Object
or null
default: { optimizationLevel: 1 }
Passes the given object to imagemin-gifsicle
. Set to null
to disable gifsicle.
options.jpegtran
type: Object
or null
default: { progressive: false }
Passes the given object to imagemin-jpegtran
. Set to null
to disable jpegtran.
options.svgo
type: Object
or null
default: {}
Passes the given object to imagemin-svgo
. Set to null
to disable svgo.
options.pngquant
type: Object
or null
default: null
Passes the given object to imagemin-pngquant
. Disabled by default.
options.plugins
type: Array
default: []
Include any additional plugins that you want to work with imagemin here. By default the above are included, but if you want (or need to) you can disable them (by setting them to null
) and include them yourself here.
A list of possible imagemin plugins can be found here.
Example:
import ImageminPlugin from 'imagemin-webpack-plugin'
import imageminMozjpeg from 'imagemin-mozjpeg'
module.exports = {
plugins: [
new ImageminPlugin({
plugins: [
imageminMozjpeg({
quality: 100,
progressive: true
})
]
})
]
}
options.externalImages
type: Object
default: { context: '.', sources: [], destination: null, fileName: null }
Include any external images (those not included in webpack's compilation assets) that you want to be parsed by imagemin. If a destination value is not supplied the files are optimized in place. You can optionally set either of these to a function which will be invoked at the last possible second before optimization to grab files that might not exist at the time of writing the config (see #37 for more info).
The paths will work based on the webpack's (and this plugin's) context
option, so in the following example, the files will be read from ./src/images/**/*.png
and will be written to .src/public/images/**/*.png
Context only applies to the sources
array.
Example:
import ImageminPlugin from 'imagemin-webpack-plugin'
import glob from 'glob'
module.exports = {
plugins: [
new ImageminPlugin({
externalImages: {
context: 'src', // Important! This tells the plugin where to "base" the paths at
sources: glob.sync('src/images/**/*.png'),
destination: 'src/public/images',
fileName: '[path][name].[ext]' // (filePath) => filePath.replace('jpg', 'webp') is also possible
}
})
]
}
options.minFileSize
type: Integer
default: 0
Only apply to images that are larger than this value in bytes.
options.maxFileSize
type: Integer
default: Infinity
Only apply to images that are smaller than or equal-to this value in bytes.
This and minFileSize
together can be used to include WebpackImageminPlugin multiple times with multiple configs on different file sizes.
Example:
import ImageminPlugin from 'imagemin-webpack-plugin'
import glob from 'glob'
module.exports = {
plugins: [
new ImageminPlugin({
maxFileSize: 10000, // Only apply this one to files equal to or under 10kb
jpegtran: { progressive: false }
}),
new ImageminPlugin({
minFileSize: 10000, // Only apply this one to files over 10kb
jpegtran: { progressive: true }
})
]
}
options.cacheFolder
type: String
default: ''
Cache already minified images into a cacheFolder
. On next run plugin will
check for the cached images first. If cached image exists it will simply use that one.
Otherwise image will be optimised and written to the cacheFolder
for later builds.
Note: This is a very simple cache implementation, it WILL NOT intelligently clear the
cache if you update the options in this plugin. There also might be significantly more files in the cache than you have images, this is normal, and a side-effect of how I'm deferring to imagemin
to determine if a file is an image or not. It can be prevented by setting a good test
regex.
Example:
import resolve from 'path'
import ImageminPlugin from 'imagemin-webpack-plugin'
module.exports = {
plugins: [
new ImageminPlugin({
cacheFolder: resolve('./cache'), // use existing folder called cache in the current dir
})
]
}
options.sizeInfo
type: Boolean
default: `false``
If you want to print out your savings after minification you can enable / set the sizeInfo option to print out the savings for each file.
Example:
import resolve from 'path'
import ImageminPlugin from 'imagemin-webpack-plugin'
module.exports = {
plugins: [
new ImageminPlugin({
sizeInfo: true
})
]
}
Information example:
{imagemin} my_image_was_to_big.jpg - original: 524 kB optimized: 141 kB saved: 73.1%
options.onlyUseIfSmaller
type: Boolean
default: false
If set to true
, this plugin will use the original image if the optimization process makes it larger.
true
used to be the default behavior in version 2 of this plugin!
Troubleshooting
If you get an error similar to Error in parsing SVG: Unquoted attribute value
while using SVGO, you most likely have un-quoted attributes in the SVG image. A workaround can be found here from @vzaidman. They also made an issue upstream which should fix it at the source here.
FAQ
Why? I was suprised that there weren't any Imagemin plugins for webpack, so I made one!
Why not use image-webpack-loader
?
Because I had other things like the favicons-webpack-plugin
and responsive-loader
that were generating images that I couldn't have image-webpack-loader
optimize. This plugin will optimize ANY images regardless of how they were added to webpack. Plus image-webpack-loader
is currently using an older version of imagemin.
Can you add this new feature? Maybe... I'm trying to keep this a small single-purpose plugin, but if you want a feature feel free to open an issue and I'll take a look.
Inspiration
- Big thanks to
image-webpack-loader
for the idea. - Used
compression-webpack-plugin
to learn how to write the plugin. It's source code is a better tutorial on how to write plugins than the webpack documentation is...
Contributing
See the CONTRIBUTING file here
License
MIT Copyright (c) Gregory Benner