HarmonieForest's Stars
Cysharp/UniTask
Provides an efficient allocation free async/await integration for Unity.
liangxiegame/QFramework
Godot/Unity3D System Design Architecture
jynew/jynew
JinYongLegend-like RPG Game Framework with full Modding support and 10+ hours playable samples of game.
focus-creative-games/hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
Unity-Technologies/AssetBundles-Browser
Editor tool for viewing and debugging asset bundle contents before and after builds
Unity-Technologies/AutoLOD
Automatic LOD generation + scene optimization
wy-luke/Unity-TextMeshPro-Chinese-Characters-Set
用以创建 Unity TextMeshPro 中文字体,3500 / 7000 常用汉字库、符号库。Used to create Unity TextMeshPro Chinese font.
github/gitignore
A collection of useful .gitignore templates
MaterialDesignInXAML/MaterialDesignInXamlToolkit
Google's Material Design in XAML & WPF, for C# & VB.Net.
PrismLibrary/Prism
Prism is a framework for building loosely coupled, maintainable, and testable XAML applications in WPF, Xamarin Forms, and Uno / Win UI Applications..
rfyiamcool/share_ppt
🚗 个人做过的技术分享... ( topic: 高性能架构, 中间件原理实践,云原生,Golang 等)
dreamanlan/Cs2Lua
CSharp代码转lua,适用于使用lua实现热更新而又想有一个强类型检查的语言的场合
AsehesL/FogOfWar
unity下一种基于渲染可见区域的战争迷雾
hadashiA/VContainer
The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
Tencent/xLua
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
github-for-unity/Unity
GitHub for Unity
PlaneZhong/PESocket
A C# Network Library.
PlaneZhong/PETimer
A C# Timer Tool.
XINCGer/Unity3DTraining
【Unity杂货铺】unity大杂烩~