HassoPlattnerInstituteHCI/SpeechIOForUnity
A ready-to-use Unity plugin for Speech Input/Output using native Speech API
C#MIT
Issues
- 0
Event-driven style
#12 opened by JotaroS - 1
Any way to avoid the commands dictionary and just straight transcribe the recognized speech?
#11 opened by STFUnity - 0
Porting `CancellationToken` into core script
#9 opened by JotaroS - 0
TTS, STT for Oculus Quest
#8 opened by JotaroS - 1