Configurable Item Entities (CIE)

Redefining dropped items™

  • Physics: Item entities have physical aspects such as collision boxes
  • Pickup mechanics: Item entities can be picked up manually via right-clicking or sneaking
  • Collection tools: Collection tools aiding with item pickup can be configured
  • Combining: Combining/stacking of item entities can be disabled
  • Despawning: Despawn duration of item entities can be changed or disabled completely
  • Rendering: Item entities lay flat on the ground, rotate or bob

All listed aspects are configurable and combinable.

Mod support for ItemPhysic, Realistic Item Drops and Hardcore Buoyance.