/B78XH

B78XH is an open source and free modification of default Boeing 787-10 in Microsoft Flight Simulator.

Primary LanguageJavaScriptGNU General Public License v3.0GPL-3.0

Heavy Division Heavy Division

B78XH (B787-10 Heavy)

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About

B78XH is a free and open source modification of the default Boeing 787-10 for Microsoft Flight Simulator.

Installation

Download the latest stable, development, or experimental version from our website

The latest release available at https://github.com/Heavy-Division/B78XH/releases will be the latest stable version.

Features

  • Basic functional VNAV and LNAV behaviors
  • simBrief flight planning implementation
  • IRS Functionality
  • Fuel and Payload Manager
  • Re-design of FMC interface to reflect the real version
  • Replaced default ND icons with real versions

Read the full feature guide for a more detailed overview of B78XH features.

Contributing

Read our contributing guide to get started.

Known Issues

Please read our known issues list before reporting bugs or asking for support.

FAQ

When is the Next Update?

We don't know when the next update will be. We do not enforce deadlines on our volunteer developers and value high-quality and polished releases over quick and unfinished ones.

How do I join the team?

Applications for developers are available here

Is it payware?

No, it is completely free and open-source. However, you must own the Premium Deluxe DLC for Microsoft Flight Simulator to use the modification.

Where do we report bugs?

Report bugs using the github issues tab.

Where is the plane in-sim?

The B78XH is a modification of the default premium deluxe aircraft, it will not appear as separate from the default. You need to own the premium deluxe version of MSFS to use the Heavy Division Mod.

Is this "study-level" ?

While we are dedicated to bringing the most accurate 787 simulation to the platform, "study-level" would not be an appropriate term, as it connotes FAA certification and licensing which we do not have the resources for.

Will [X] be implemented in the future?

The general rule of thumb is if it's in the real aircraft, it will be implemented with ours with some limitations until further notice due to copyright (3D model changes).