HelloFangaming/HelloMarioEngine
A feature packed and fully commented Super Mario engine for GameMaker: Studio 1.4.
Game Maker LanguageNOASSERTION
Issues
- 0
- 2
- 1
Speed is too fast
#36 opened by KeymilAnimations - 0
Issue
#37 opened by ColinAidenAide - 0
codod
#38 opened by ColinAidenAide - 0
Cant even work on my fangame
#35 opened by experteft - 0
I have a small problem with the Saves Files
#34 opened by BloodserGames - 2
GamePad support not working on PSVita Console
#31 opened by LiEnby - 0
- 6
Some stuff
#29 opened by GregoryTheGamer - 1
- 2
Multiple
#28 opened - 1
Block collision
#24 opened by Dynamotivation - 2
Gamemaker studio error
#25 opened by stevemanny - 0
Solid blocks
#27 opened by Guscraft808Beta2 - 0
How can save I checkpoints
#26 opened by seant4 - 3
[SOLUTION] Walk sprite bug
#23 opened by Dynamotivation - 1
Xbox 360 Controller - Works then Fails
#19 opened by P3rf3ctXZer0 - 4
Broken Gamepad controls
#21 opened by HenrikoMagnifico - 2
- 1
Not really a issue... but i need help on this
#18 opened by Wiiucoop - 1
- 1
Message box Issue
#16 opened by GateteVerde - 3
Classic Bowser audio problem
#13 opened by XDavidXtreme - 1
Sliding under blocks while big breaks them
#15 opened by ZwipZwapZapony - 2
Not really a bug; but gameplay issue.
#11 opened by Ziabatsu - 1
Feature Request: co-op with netplay?
#12 opened by Tippek - 2
Flagpole P-Meter Error
#1 opened by GoogleCodeExporter - 4
In object obj_persistent, event Create, action 1 at line 59: Unknown function or script: application_surface_draw_enable
#2 opened by GoogleCodeExporter - 1
Red Yoshi cannot put the key in his mouth in fort hello without throwing an error!
#3 opened by GoogleCodeExporter - 2
- 2
- 2
- 3
- 2
Koopa does hurt Yoshi when spitten
#8 opened by GoogleCodeExporter - 1
Why isn't there a gamemaker file and a gmz file? And how do I Open that?
#9 opened by GoogleCodeExporter - 3