/caesaria-game

Caesar III (Open source remake)

Primary LanguageCOtherNOASSERTION

CaesarIA

Master: Build Status Linux: Build Status Windows: Master:Windows Android: Build Status Macos: Build Status

IndieDb Rating

CaesarIA 0.5

CaesarIA is an open-source remake of the popular citybuilder and economic sim Caesar III, videogame by Empressions Games, written in C++ / SDL. SDL was patched for work with batching textures/atlases.

See more info at the ours website

Installation

CaesarIA requires a some items from copy of the original game resources. When installing manually, copy the Caesar III .sg2 and .555 files to CaesarIA's gfx folder: \resources\gfx, videos to \resources\smk and sound to \resources\audio

The resources can be in a different folder as the CaesarIA data. You can also specify your own path by passing the command-line argument "-c3gfx " when running CaesarIA.

Saves

On Windows, Mac OS X CaesarIA will also check the following folders:

  • \saves (Windows 2000/XP/7/8)

On Linux

  • /.caesaria/saves (Linux)

Resources

  1. It's recommended you copy the resources to the "gfx" folder. The installer not automatically detect a Caesar III installation.

  2. You may to run updater.[exe/linux/macos], which will download all assets neccessary for play game: configs, textures, sounds etc.

  3. You may download new graphic's set, which we use in steam version

Configuration

CaesarIA has a some settings which can be customized, both in-game and out-game. These options are global and affect any old or new savegame.

For more details please check the wiki.

Development

CaesarIA no requires any specific frameworks and all frameworks we need placed in game repository. Game engine used patched SDL2, whic now it is part of game. May be you need to install gcc or any compiler for build game. We use "cmake" for create configs and build game.

It's also been tested on a variety of other tools on Windows/Mac/Linux. More detailed compiling instructions and pre-compiled dependencies are available at the wiki.