Pinned Repositories
DotNet_Keygen_Music_Player
A Keygen Music Player with WinForm and C# .NET 7.0, remembering the golden old days~
Gmk-Splitter
GmkSplitter is a tool which can convert Game Maker .gmk and .gm81 files into a source control-friendly directory, which contains the resources and scripts of the game as separate files. It can also reassemble this directory back into a new .gmk or .gm81 file. Binary downloads can be found in the latest release on Github, linked below.
obj2voxel
Convert OBJ and STL files to voxels, with support for textures. Written in pure C++17 with CMake. No raytracing or slicing or OpenGL shenanigans. Fast and robust using just 3D intersections. Simple as.
OpenHarmony-menu
a menu UI for OpenHarmony using ArkTs
WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
OpenHarmony-menu
a menu UI for OpenHarmony using ArkTs
Helt-Ion's Repositories
Helt-Ion/DotNet_Keygen_Music_Player
A Keygen Music Player with WinForm and C# .NET 7.0, remembering the golden old days~
Helt-Ion/Gmk-Splitter
GmkSplitter is a tool which can convert Game Maker .gmk and .gm81 files into a source control-friendly directory, which contains the resources and scripts of the game as separate files. It can also reassemble this directory back into a new .gmk or .gm81 file. Binary downloads can be found in the latest release on Github, linked below.
Helt-Ion/obj2voxel
Convert OBJ and STL files to voxels, with support for textures. Written in pure C++17 with CMake. No raytracing or slicing or OpenGL shenanigans. Fast and robust using just 3D intersections. Simple as.
Helt-Ion/OpenHarmony-menu
a menu UI for OpenHarmony using ArkTs
Helt-Ion/WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics