CoGS: Controllable Gaussian Splatting

CoGS: Controllable Gaussian Splatting,
Heng Yu, Joel Julin, Zoltan Á Milacski, Koichiro Niinuma, László A. Jeni
Arxiv preprint

This repository is the official implementation of "CoGS: Controllable Gaussian Splatting". In this paper, we present CoGS, a method for Controllable Gaussian Splatting, that enables the direct manipulation of scene elements, offering real-time control of dynamic scenes without the prerequisite of pre-computing control signals.

Pipeline


The code is coming soon! Stay tuned!