Pinned Repositories
anima_houdini
Houdini module for rendering on Anima renderfarm
InjectFix
InjectFix is a hot-fix solution library for Unity
lua_live_coding
PBR-White-Paper
⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
RVO2-3D-Unity
RVO2-3D-Unity
UModel
Unreal Engine Model Viewer (UE Viewer).
Unity-GPU-Driven-Pipeline
GPU Driven Pipeline study from GDC 2015 & GDC 2016
UVPreview
UV预览工具
Hengle's Repositories
Hengle/UnrealFramework
UnrealFramework
Hengle/AdditiveExporter
Hengle/ArknightsAppData
简中明日方舟部分数据信息
Hengle/ArknightsGameResource
明日方舟客户端素材
Hengle/atian-cod-tools
GSC decompilers, compilers, injectors, pool dumpers, debuggers and some other stuff
Hengle/blog-10
gamedev blog
Hengle/CUE4Parse
Hengle/DeepSeek-R1
Hengle/DeepSeek-V3
Hengle/DodShooter
How to Use Cast Assets and the UE Multiplayer FPS Game Template
Hengle/EndFieldData
Datamined data for the game Arknights: Endfield
Hengle/EndFieldPS
Hengle/FortniteEmoteExporter
A tool witch exports everything you need to port a emote from latest fortnite
Hengle/FortnitePortingv3
Automation of the Fortnite Porting Process
Hengle/hsrGameInfo
Hengle/hycdn
鹰角网络旗下游戏更新数据包
Hengle/ImageToolbox
🖼️ Image Toolbox is a powerful app for advanced image manipulation. It offers dozens of features, from basic tools like crop and draw to filters, OCR, and a wide range of image processing options
Hengle/KazusaGI_cb2
Server sofware reimplementaion for an old version of a certain anime game
Hengle/KazusaGI_Data
Resources for KazusaGI_cb2
Hengle/LimbusStaticData
Dump static data
Hengle/MoltenEngine
A spare-time C# .NET 6 game engine project. Cross-platform, multi-threaded.
Hengle/open-r1
Fully open reproduction of DeepSeek-R1
Hengle/OpenArknightsFBS
Hengle/Physics3D
A 3D physics engine
Hengle/Reclaimer
A Halo game file explorer
Hengle/SeImporter
Based on https://github.com/djhaled/Unreal-SeTools
Hengle/UE4-DDS-Tools
Texture modding tools for UE4 games
Hengle/UE_Modding
Collection of UE4/5 Modding Guides
Hengle/UEFN-releases
All the UEFN releases.
Hengle/UniversalUmap.Rendering