Pinned Repositories
aliyun-m3u8-downloader
普通m3u8、阿里云私有视频加密、华为云视频、百度智能云视频、火山引擎视频云、气球云下载
anima_houdini
Houdini module for rendering on Anima renderfarm
InjectFix
InjectFix is a hot-fix solution library for Unity
lua_live_coding
PBR-White-Paper
⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
RVO2-3D-Unity
RVO2-3D-Unity
UModel
Unreal Engine Model Viewer (UE Viewer).
Unity-GPU-Driven-Pipeline
GPU Driven Pipeline study from GDC 2015 & GDC 2016
unity-ugui-XCharts
A Simple Unity UGUI Charting Library (一款简单、易用、可高度配置的UGUI绘图制表插件)
UVPreview
UV预览工具
Hengle's Repositories
Hengle/UVPreview
UV预览工具
Hengle/bevy_voxel_world
Easy to use voxel world for Bevy
Hengle/Boids-WebGL
Boids AI swarm demo for Unity.
Hengle/ComfyUI
A powerful and modular stable diffusion GUI with a graph/nodes interface.
Hengle/comfyui-portrait-master-zh-cn
肖像大师 中文版 comfyui-portrait-master
Hengle/ComfyUI_IPAdapter_plus
Hengle/Cpp2IL
Work-in-progress tool to reverse unity's IL2CPP toolchain.
Hengle/EZTextureProcessor
A bunch of texture tools for unity
Hengle/FernNPR
NPR And AI Rendering Library
Hengle/FernRP
Hengle/Fyrox
3D and 2D game engine written in Rust
Hengle/hash3D
Hash3D: Training-free Acceleration for 3D Generation
Hengle/hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
Hengle/hybridclr_trial
HybridCLR 示例项目
Hengle/Il2cppDumpDroidGUI
This is @Perfare 's Modified version of il2cppDumper (GUI) for Android
Hengle/LcL-Tools-Unity
Unity Tools
Hengle/luaunit
LuaUnit is a popular unit-testing framework for Lua, with an interface typical of xUnit libraries (Python unittest, Junit, NUnit, ...). It supports several output formats (Text, TAP, JUnit, ...) to be used directly or work with Continuous Integration platforms (Jenkins, Maven, ...).
Hengle/MagicTime
MagicTime: Time-lapse Video Generation Models as Metamorphic Simulators
Hengle/MoltenEngine
A spare-time C# .NET 6 game engine project. Cross-platform, multi-threaded.
Hengle/openvdb
OpenVDB - Sparse volume data structure and tools
Hengle/reactphysics3dFixedPoint
deterministic fixed-point reactphysics3d
Hengle/SakuraEngine-1
为高性能而生的游戏运行时与工具箱
Hengle/SurfelGI
Real-Time dynamic global illumination based on surfel. This project is based on GIBS presented at SIGGRAPH 2021. Implemented with Falcor framework. [⚒️ Currently in development]
Hengle/TurboSequence
Skeletal Based GPU Instanced Crowds 🚀
Hengle/Unified-Universal-Blur
URP UI blur (translucent) effect for Unity.
Hengle/Unreal-Mappings-Archive
A collection of mapping (usmap) files that can be used to datamine Unreal Engine games.
Hengle/UnrealCSharp
Hengle/UnrealSharp--
UnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# with Hot Reload
Hengle/UVViewer
Displays mesh's UV in Unity editor window.
Hengle/VoxelPlugin
Voxel plugin for Unreal Engine