Pinned Repositories
AccelWorldBallGame
Simple babylon.js ball game inspired by the anime Accel World ep.1.
AchigaGameEngine
3D game engine built with webGL. (基于WebGL的3D游戏引擎)
Bandai-Namco-Research-Motiondataset
This repository provides motion datasets collected by Bandai Namco Research Inc
Facebook-Search-Android-APP
Facebook-Search-Android-APP
Facebooksearchwebpage
Facebook search web page
FireExplosionShader
WebGL(Three.js) fire explosion shader(follow the work from https://www.clicktorelease.com/blog/vertex-displacement-noise-3d-webgl-glsl-three-js/)
prolifioWebpage
Achiga's personal website to put game demos and blogs
RTS-pathfinding-game-demo
RTS-pathfinding-game-demo
UnityShaderTraining
Unity Cel shader (Unity卡通渲染学习)
YandereImgScraper
View and download images from yande.re.
Hengxiac's Repositories
Hengxiac/UnityShaderTraining
Unity Cel shader (Unity卡通渲染学习)
Hengxiac/prolifioWebpage
Achiga's personal website to put game demos and blogs
Hengxiac/AchigaGameEngine
3D game engine built with webGL. (基于WebGL的3D游戏引擎)
Hengxiac/Bandai-Namco-Research-Motiondataset
This repository provides motion datasets collected by Bandai Namco Research Inc
Hengxiac/FireExplosionShader
WebGL(Three.js) fire explosion shader(follow the work from https://www.clicktorelease.com/blog/vertex-displacement-noise-3d-webgl-glsl-three-js/)
Hengxiac/YandereImgScraper
View and download images from yande.re.
Hengxiac/BNAO
A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.
Hengxiac/BoidSimulation
Simple Boid(Flock Simulation) Algorithm based on Typescript
Hengxiac/box2d
Box2D is a 2D physics engine for games
Hengxiac/bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Hengxiac/cg
Hengxiac/dev-awesomenesses
awesome things noted and reviewed.
Hengxiac/fabric-fabrik-fullbody-ik
Fabric Engine Canvas tool for full-body IK system, based on FABRIK (Forward And Backward Reaching Inverse Kinematics)
Hengxiac/Fabrik2DArduino
A FABRIK 2D inverse kinematics solver for Arduino
Hengxiac/havok-2013
Havok Physics & Animation 2013
Hengxiac/hengxiac.github.io
My personal website hosted in github.io to put my game demos as well as blogs
Hengxiac/kubric
A data generation pipeline for creating semi-realistic synthetic multi-object videos with rich annotations such as instance segmentation masks, depth maps, and optical flow.
Hengxiac/MotionMatching
road to next-gen animation.
Hengxiac/PhySO
Physical Symbolic Optimization
Hengxiac/Project6-RayMarching-Implicit-Surfaces
Hengxiac/quad-sdk
Software tools for agile quadrupeds, developed by the Robomechanics Lab at Carnegie Mellon University.
Hengxiac/raytracing.github.io
Main Web Site (Online Books)
Hengxiac/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
Hengxiac/reshade
A generic post-processing injector for games and video software.
Hengxiac/SPCRJointDynamicsUE4
布風骨物理エンジン
Hengxiac/TensorFlow-Unreal
TensorFlow plugin for the Unreal Engine.
Hengxiac/THREE.js-PathTracing-Renderer
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
Hengxiac/UE4_MotionMatching-
Early Implementation of Motion Matching tech
Hengxiac/VulkanHelloWorld
Hello world project to get feet wet on Vulkan
Hengxiac/XeGTAO
An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license