ContextMenu
http://yalantis.com/)
You can easily add awesome animated context menu to your app. Made in [Yalantis] (Check this [project on dribbble] (https://dribbble.com/shots/1785274-Menu-Animation-for-Additional-Functions?list=users&offset=17)
Check this [project on Behance] (https://www.behance.net/gallery/20411445/Mobile-Animations-Interactions)
Usage:
For a working implementation, have a look at the app
module
1. Clone repository and add sources into your project or use Gradle:
compile 'com.yalantis:contextmenu:1.0.2'
MenuObject
, which consists of icon or icon and description.
2. Create list of You can use any resource, bitmap, drawable, color
as image:
item.setResource(...)
item.setBitmap(...)
item.setDrawable(...)
item.setColor(...)
You can set image ScaleType
:
item.setScaleType(ScaleType.FIT_XY)
You can use any resource, drawable, color
as background:
item.setBgResource(...)
item.setBgDrawable(...)
item.setBgColor(...)
You can use any color
as text color:
item.setTextColor(...)
You can set any color
as divider color:
item.setDividerColor(...)
Example:
MenuObject close = new MenuObject();
close.setResource(R.drawable.icn_close);
MenuObject send = new MenuObject("Send message");
send.setResource(R.drawable.icn_1);
List<MenuObject> menuObjects = new ArrayList<>();
menuObjects.add(close);
menuObjects.add(send);
newInstance
of ContextMenuDialogFragment
, which received menu item size and list of MenuObject
.
3. Create mMenuDialogFragment = ContextMenuDialogFragment.newInstance((int) getResources().getDimension(R.dimen.tool_bar_height), menuObjects );
ContextMenuDialogFragment
.
4. Set menu with button, which will open @Override
public boolean onCreateOptionsMenu(final Menu menu) {
MenuInflater inflater = getMenuInflater();
inflater.inflate(R.menu.menu_main, menu);
return true;
}
@Override
public boolean onOptionsItemSelected(MenuItem item) {
switch (item.getItemId()) {
case R.id.context_menu:
mMenuDialogFragment.show(fragmentManager, "ContextMenuDialogFragment");
break;
}
return super.onOptionsItemSelected(item);
}
OnMenuItemClickListener
interface with onMenuItemClick
method.
5. Implement public class MainActivity extends ActionBarActivity implements OnMenuItemClickListener
…
@Override
public void onMenuItemClick(View clickedView, int position) {
//Do something here
}
Customization:
For better experience menu item size should be equal to ActionBar
height.
newInstance
of ContextMenuDialogFragment
can receive:
animationDelay
- delay in millis after fragment opening and before closing, which will make animation smoother on slow devices,
animationDuration
- duration of every piece of animation in millis,
fitSystemWindows
- if true, then the default implementation of fitSystemWindows(Rect) will be executed,
clipToPadding
- true to clip children to the padding of the group, false otherwise.
The last two parameters may be useful if you use Translucent parameters in your theme:
<item name="android:windowTranslucentStatus">true</item>
To stay Context Menu
below Status Bar set fitSystemWindows
to true and clipToPadding
to false.
Compatibility
- Android Honeycomb 3.0+
Changelog
Version: 1.0.2
- Changed
MenuObject
constructors. Image setting is moved to methods - Added styling of
MenuObject
image, background, text color, divider color - Added possibility to interact with translucent Status Bar
Version: 1.0.1
- Added
OnMenuItemLongClickListener
(usage: the same asOnMenuItemClickListener
, check sample app) - Renamed:
com.yalantis.contextmenu.lib.ContextMenuDialogFragment.ItemClickListener ->
com.yalantis.contextmenu.lib.interfaces.OnMenuItemClickListener
com.yalantis.contextmenu.lib.ContextMenuDialogFragment.ItemClickListener.onItemClick(...) ->
com.yalantis.contextmenu.lib.interfaces.OnMenuItemClickListener.onMenuItemClick(...)
Version: 1.0
- Pilot version
License
Copyright 2015, Yalantis
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.