/ReactiveLogic

Source Engine inspired Inputs and Outputs system for Unity.

Primary LanguageC#MIT LicenseMIT

Reactive Logic for Unity.

Invisible entities that affect the game, such as triggers, math counters and more.

It is inspired by Valve's Inputs and Outputs system of the Source Engine.

Showcasing Dynamic Lighting and Reactive Logic by switching some light sources

Be sure to check the Wiki Documentation for more instructions.

Installation Instructions:

Add the following line to your Unity Package Manager:

Unity Package Manager

https://github.com/Henry00IS/ReactiveLogic.git

Support:

Feel free to join my Discord server and let's talk about it.

If you found this package useful, please consider making a donation or supporting me on Patreon. Your donations are a tremendous encouragement for the continued development and support of this package. 😁

Support me on Patreon

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