Example of building a native Android app using pure Crystal, which shows the spinning icosahedron from the Crystal website recreated in OpenGL ES, using android-ndk.cr
Screen.Recording.2023-01-07.at.06.02.08.mov
- Install the Android NDK
- Prepare a Crystal compiler with Android support that has this commit
- Run
CRYSTAL=<bin/crystal from above> make
- If an Android device or emulator is available, run
make install