Introduce modifiers affecting the whole Tilegrid/Screen or a group of Tiles
coldwarrl opened this issue · 1 comments
coldwarrl commented
Introduce modifiers affecting the whole Tilegrid/Screen or a group of Tiles
It shall be possible to apply effects like fade in, explosions (or in general 'particle effects') not only to a tile but also to a group of tiles and the whole tile grid (e.g. fade in of the whole game screen)
Suggested way of implementing
There is the concept of TileTransformModifier, which might be extended so that
we might introduce TileGraphicsModifier which also gets the Position not just the Tile
and GameAreaModifier which gets a Position3D and a Tile
adam-arold commented
This was implemented in #350 .