Pinned Repositories
Auctioneer
C_programs
C program
CatPhotoApp
practice program for HTML5-FreeCodeCamp
dfkernel
A kernel to support Python dataflows in the Jupyter Notebook environment
ezform
FaceUp
GameOfLife
The Game of Life (or simply Life) is not a game in the conventional sense. There are no players, and no winning or losing. Once the "pieces" are placed in the starting position, the rules determine everything that happens later. Nevertheless, Life is full of surprises! In most cases, it is impossible to look at a starting position (or pattern) and see what will happen in the future. The only way to find out is to follow the rules of the game.Rules of the Game of Life Life is played on a grid of square cells--like a chess board but extending infinitely in every direction. A cell can be live or dead. A live cell is shown by putting a marker on its square. A dead cell is shown by leaving the square empty. Each cell in the grid has a neighborhood consisting of the eight cells in every direction including diagonals. To apply one step of the rules, we count the number of live neighbors for each cell. What happens next depends on this number. A dead cell with exactly three live neighbors becomes a live cell (birth). A live cell with two or three live neighbors stays alive (survival). In all other cases, a cell dies or remains dead (overcrowding or loneliness). Note: The number of live neighbors is always based on the cells before the rule was applied. In other words, we must first find all of the cells that change before changing any of them. Sounds like a job for a computer!
HackHarvard19
hello-world
tutorial for GitHub
JQuery
JQuery practice in FCC
HieuNgo's Repositories
HieuNgo/HackHarvard19
HieuNgo/Auctioneer
HieuNgo/C_programs
C program
HieuNgo/CatPhotoApp
practice program for HTML5-FreeCodeCamp
HieuNgo/dfkernel
A kernel to support Python dataflows in the Jupyter Notebook environment
HieuNgo/ezform
HieuNgo/FaceUp
HieuNgo/GameOfLife
The Game of Life (or simply Life) is not a game in the conventional sense. There are no players, and no winning or losing. Once the "pieces" are placed in the starting position, the rules determine everything that happens later. Nevertheless, Life is full of surprises! In most cases, it is impossible to look at a starting position (or pattern) and see what will happen in the future. The only way to find out is to follow the rules of the game.Rules of the Game of Life Life is played on a grid of square cells--like a chess board but extending infinitely in every direction. A cell can be live or dead. A live cell is shown by putting a marker on its square. A dead cell is shown by leaving the square empty. Each cell in the grid has a neighborhood consisting of the eight cells in every direction including diagonals. To apply one step of the rules, we count the number of live neighbors for each cell. What happens next depends on this number. A dead cell with exactly three live neighbors becomes a live cell (birth). A live cell with two or three live neighbors stays alive (survival). In all other cases, a cell dies or remains dead (overcrowding or loneliness). Note: The number of live neighbors is always based on the cells before the rule was applied. In other words, we must first find all of the cells that change before changing any of them. Sounds like a job for a computer!
HieuNgo/hello-world
tutorial for GitHub
HieuNgo/JQuery
JQuery practice in FCC
HieuNgo/LSHN_Morgage_Calculator_App
Android Phone App for class
HieuNgo/MarioGame
A version of the mario game
HieuNgo/math_tutor
HieuNgo/Microsoft-Project-Oxford-Face-API-Javascript-Sample
Unofficial Microsoft Project Oxford Face API 'severless' sample.
HieuNgo/PlatformerGame
A game written in java
HieuNgo/recycoin
HieuNgo/sample-code-python
This repository contains working code samples which demonstrate python integration with the Authorize.Net API
HieuNgo/SolarSystem
Use WebGL to display a 3D representation of solar system with proper orbit.
HieuNgo/TicTacToeHangManHNLS
HieuNgo/WarCardGame
The goal is to be the first player to win all 52 cards THE DEAL The deck is divided evenly, with each player receiving 26 cards, dealt one at a time, face down. Anyone may deal first. Each player places his stack of cards face down, in front of him. THE PLAY Each player turns up a card at the same time and the player with the higher card takes both cards and puts them, face down, on the bottom of his stack. If the cards are the same rank, it is War. Each player turns up one card face down and one card face up. The player with the higher cards takes both piles (six cards). If the turned-up cards are again the same rank, each player places another card face down and turns another card face up. The player with the higher card takes all 10 cards, and so on. HOW TO KEEP SCORE The game ends when one player has won all the cards.