This project is not a production-ready project, it's just a proof of concept. Use it at your own risk. You can check out the actions page for the latest build.
Allows the connection of newer clients to older Genshin servers.
endpoints.mainEndpoint
- The upstream serverViaGenshin
will connect to.endpoints.mainProtocol
- The upstream server protocol version.endpoints.console
- Enable the chat GM console for client.endpoints.mapping
- Map the downstream client protocol version to theViaGenshin
listening port.protocols.baseProtocol
- The base protocol versionViaGenshin
will use.protocols.mapping
- Map the protocol version to its file location.keys.sharedKey
- The shared Ec2b key used to encrypt the first packet, base64 encoded.keys.serverKey
- The server RSA key used to decrypt the client rand, and sign the server rand, pem encoded.
The data/mapping
folder contains the protocol files and organized in the following way:
data/mapping/{{ VERSION }}
- The protocol version.data/mapping/{{ VERSION }}/protocol.csv
- The command name and id mapping.data/mapping/{{ VERSION }}/protocol/*.proto
- The protobuf files.
Grab them from the open and free Internet. Or you can find something in the data/mapping
folder.
The sharedKey
is the database value of the client_secret_key
column in the t_region_config
table, or you can get it from the QueryCurrRegionHttpRsp
response.
Your protobuf files are broken, please check them, especially the name starting with AbilityMeta
, AbilityMixin
, and Evt
.
The full check list you can find in the source file internal/mapper/types.go
.
If you meet any of these, please fix them and submit a pull request. Thanks! If you don't know how to fix them, just simply ignore them and restart the service.
Please submit a pull request. Thanks!