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Very simple Vite, SolidJS, Electron integration template.
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Contains only the basic dependencies.
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The extension is very flexible.
# clone the project
git clone https://github.com/ch99q/vite-solid-electron.git
# open the project directory
cd vite-solid-electron
# install dependencies
npm install
# start the application
npm run dev
# make a production build
npm run build
Once dev
or build
npm-script is executed, the dist
folder will be generated. It has the same structure as the packages
folder, the purpose of this design is to ensure the correct path calculation.
├
├── build Resources for the production build
├ ├── icon.icns Icon for the application on macOS
├ ├── icon.ico Icon for the application
├ ├── installerIcon.ico Icon for the application installer
├ ├── uninstallerIcon.ico Icon for the application uninstaller
├
├── dist Generated after build according to the "packages" directory
├ ├── main
├ ├── preload
├ ├── renderer
├
├── release Generated after production build, contains executables
├ ├── {version}
├ ├── win-unpacked Contains unpacked application executable
├ ├── Setup.exe Installer for the application
├
├── scripts
├ ├── build.mjs Develop script -> npm run build
├ ├── watch.mjs Develop script -> npm run dev
├
├── packages
├ ├── main Main-process source code
├ ├── vite.config.ts
├ ├── preload Preload-script source code
├ ├── vite.config.ts
├ ├── renderer Renderer-process source code
├ ├── vite.config.ts
├
🚧 By default, Electron doesn't support the use of API related to Electron and NodeJS in the Renderer process, but someone might need to use it. If so, you can see the template 👉 electron-vite-boilerplate
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packages/preload/index.ts
import fs from "fs" import { contextBridge, ipcRenderer } from "electron" // --------- Expose some API to Renderer-process. --------- contextBridge.exposeInMainWorld("fs", fs) contextBridge.exposeInMainWorld("ipcRenderer", ipcRenderer)
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packages/renderer/src/global.d.ts
// Defined in the window interface Window { fs: typeof import("fs") ipcRenderer: import("electron").IpcRenderer }
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packages/renderer/src/main.ts
// Use Electron and NodeJS API in the Renderer-process console.log("fs", window.fs) console.log("ipcRenderer", window.ipcRenderer)
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First, you need to make sure that the dependencies in the
package.json
are NOT in the "devDependencies". Because the project will need them after packaged. -
Main-process, Preload-script are also built with Vite, and they're built as build.lib.
So they just need to configure Rollup.
Click to see more 👉 packages/main/vite.config.ts
export default {
build: {
// built lib for Main-process, Preload-script
lib: {
entry: "index.ts",
formats: ["cjs"],
fileName: () => "[name].js",
},
rollupOptions: {
// configuration here
external: ["serialport", "sqlite3"],
},
},
}
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First, you need to know if your dependencies are needed after the application is packaged.
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Like serialport, sqlite3 they are node-native modules and should be placed in
dependencies
. In addition, Vite will not build them, but treat them as external modules. -
Dependencies like Vue and SolidJS, which are pure javascript modules that can be built with Vite, can be placed in
devDependencies
. This reduces the size of the application.
Special thanks to caoxiemeihao for almost the entire code base, i just modified a small part to make it work with SolidJS. Original code can be found here